💾 Persistent storage manager for ComputerCraft

This module provides a simple way to persist data across computer restarts. It handles serialization and file I/O, making it easy to save and load any data structure!

// Create a store for player scores
const scores = new PersistedStore("scores", {
player1: 0,
player2: 0
});

// Load existing data
scores.load();

// Update and save
scores.value.player1 += 10;
scores.save();

Classes

PersistedStore

Type Aliases

Serializer

Variables

SetSerializer
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